Bad PennyFive Shermans, One Radio

Bad PennyRules Reference, Edition 1Chapter 2

Rules Reference, Edition 1

Orders

Chapter 2 · Orders · generated from the rules manual

2.0. Grid references. Four figures (4765) name a kilometre square and mean its centre; six figures (473645) name a 100 m square and mean its centre. Clicking the map writes six figures. Commanders speak in four: what they report is where they believe a thing to be, to the kilometre.

2.1. A commander turns the lieutenant’s transmission into one of the following intents. The simulation executes intents; it does not read English.

IntentWhat the tank does
MoveDrives to a point or along waypoints at cautious, normal, or fast speed, keeping the front toward a bearing if one is given
HaltStops, optionally facing a bearing
Seek hull-downDriver looks nearby for ground that hides the hull from a bearing; fails if none is found
EngageFires at a contact the tank’s own crew has seen, with a shell preference. A contact held only by report cannot be engaged; an engage order on one becomes a few rounds of the shell asked for (HE if none) on its plotted grid
Fire at pointPuts rounds of a named shell on a map point, for HE on a reported gun nobody can see
Fire smokePuts white phosphorus on a point, creating a smoke cloud
Hold fireFires at nothing, except inside an optional exception range
OverwatchHalts and engages anything that appears inside a sector, armor first or infantry first
WithdrawMoves to a point with the gun kept toward the last threat bearing
FollowKeeps a set distance behind another tank
Button up / unbuttonCloses or opens the hatches
Bail outThe crew leaves the tank

2.2. An impossible intent is rejected with a reason: a move with a thrown track, engaging a contact the tank has never held, a point off the sheet, firing a shell type with none left.

2.3. Tank one takes intents directly from the lieutenant with no interpretation.

2.4. The bow gunner fires at infantry inside his arc and close in front of him on his own initiative unless hold fire is in force.

2.5. A tank with no fire intent engages seen armor or guns inside its own engagement range on its own initiative, nearest armor first, unless hold fire is in force. Crews did not wait to be told to shoot at a tank that was shooting at them.